Contract 3: EvolutionNFT - The Living Characters
struct BaseTraits {
uint256 level;
uint256 energy;
uint256 strength;
uint256 stamina;
string zone;
string elementAffinity;
}function mint(address to) external onlyRole(GAME_ENGINE_ROLE) returns (uint256) {
_tokenIds.increment();
uint256 tokenId = _tokenIds.current();
_mint(to, tokenId);
// Initialize base traits
BaseTraits memory base = BaseTraits({
level: 1,
energy: 100,
strength: 10,
stamina: 50,
zone: "starter_zone",
elementAffinity: "neutral"
});
baseTraits[tokenId] = base;PreviousContract 2: TraitFusion - The Smart Storage SystemNextContract 4: GameEngine - The Game Logic Hub
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